"path to MSBuild.exe" /t:Engine\UE4 /p:Configuration="Development Editor" /p:Platform=Win64 UE4.sln
Key things to note:
- the configuration and platform specifiers are Solution-style, with spaces instead of underscores, and Win64 instead of x64 etc.
- The solution folder path must be specified in the target parameter, otherwise MSBuild will not recognize the project name.
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